1.Temporal Consistency vs Raw Throughput
A game or browser rendering 60 frames in one second can deliver those frames evenly every 16.67ms, or irregularly in rapid bursts followed by long pauses (e.g. 8ms, 25ms, 8ms, 25ms). While both scenarios yield exactly 60 FPS, the second scenario suffers from severe frame pacing degradation.
2.Root Causes of Frame Pacing Flaws
Frame pacing breakdowns typically stem from mismatched presentation queues, CPU thread synchronization bottlenecks, operating system compositor scheduling conflicts, or inconsistent GPU frame buffer swaps.
Frequently Asked Questions
How can I fix bad frame pacing?
Cap your frame rate slightly below your monitor refresh rate (e.g. 141 FPS on a 144Hz monitor with G-Sync/FreeSync), enable Reflex/Anti-Lag, and close background applications competing for CPU thread execution.